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Mélanie Campanella
Passionate, I'm a sociable, quick learning and creative person, with a great adaptive capacity. I'm also accustomed to teamwork.
I have skills in Narrative Design, Game Design, UX and some UI design. I did some Q.A. testing as well. During my learning years, I worked on various projects designed for different supports such as mobile, virtual reality, augmented reality, tablet and PC. I also worked on different types of games: narrative, puzzle, party, historical oriented, serious gaming or board games.
I'm used to work with Photoshop, Google Drive, Microsoft Office, Unity, Renpy, Hack'n'Plan, Trello, Illustrator, Figma, Miro, Maze... I worked on Unreal Engine 4 for my 3rd year annual project.
My last experience is a 6 months internship at Dreamtronic where I worked on an AR game.
I have a bachelor in Game Design (2018), a TOEIC (score 915 - 2018) and a diploma in UX Design (2020).
French
English
My hobbies are writing stories and characters, alternative fashions, video games and more specifically narrative games, action-aventure, RPG and visual novels. I like to read and I'm always eager to learn new things.
In French
In English